Personal Artwork Projects
By Carter Hanson
Photon Scattering (2021)
Adobe After Effects, Adobe Illustrator, Adobe Photoshop
Compton scattering, discovered by Arthur Holly Compton, is the scattering of a photon after an interaction with a charged particle, normally an electron. If this results in a decrease in energy (increase in wavelength) of the photon (which may be an X-ray or gamma ray photon), it is called the Compton effect. This piece is an abstract representation of this concept.
Gravitational Singularity (2021)
Processing IDE, Adobe Photoshop
A gravitational singularity is a location in spacetime where the density and gravitational field of a celestial body is predicted to become infinite by general relativity in a way that does not depend on the coordinate system.
Galactic Filament (2021)
Adobe Illustrator, Adobe Photoshop
Galaxy filaments are massive, thread-like formations of gravitationally bound galaxies forming the boundaries between large voids in the universe. The discovery of these structures began in the late 1980s and we have now mapped our entire observable universe through deeper understanding of these formations over the years.
Gamma Ray Origin Point (2021)
Adobe Illustrator, Adobe Photoshop
Gamma rays are produced by the hottest and most energetic objects in the universe, such as neutron stars and pulsars, supernova explosions, and regions around black holes. On Earth, gamma waves are generated by nuclear explosions, lightning, and the less dramatic activity of radioactive decay. This piece is an abstract representation of a supernova birthing gamma ray radiation.
War for the Dawn (2017) Video 00:07:13
A retrospective video piece relating to HBO's "Game of Thrones" dreams series. An extensive edit investigating the impending doom of the world the show is set in and the prophecies that could help protect the characters from certain death.
The Way Out Is Through (2016)
Black holes and their intense gravitational force keep the fabric of spacetime in proper position and help dictate the evolution and deconstruction of our universe. Einstein's theory of general relativity predicts that every object bends light rays through its gravity. This effect is called gravitational lensing. However, it has not yet been possible to observe this effect near a black hole in a video format. This animation is an abstract representation of what gravitational lensing may look like as we travel closer to a black hole singularity. The glasses provided for viewing my work bend light rays through a process known as diffraction. This project is a part of my ongoing attempt to translate scientific theories into visual forms.
* please wear diffraction glasses to view the work in its best form
Gravity Expansion (2015-Present)
Inkjet prints, C4D projects
Gravity Expansion is an ongoing project that attempts to translate scientic theories of how our observable universe may look into abstract three dimensional forms. These models help show how clusters of galaxies have worked together over eons of time to create a cosmic web of interconnectivity held together by the gravity of super massive black holes.
Spectrum & Void (2015)
A study of color, movement, form ,and light. This abstract animation lets us see how diffraction grating can manipulate the light our eyes take in and make us feel certain emotions or connections to the colors presented. This work was originally showcased at the Gateway Film Center in Columbus, Ohio.
* please wear diffraction glasses to view the work
Mixed media sculpture
Glass, acrylic, water, flourescent dye, ultra-violet LED strips, adhesive, electronics (Arduino operated), water pump, plastic, copper
Phantasm is a study of light, gravity, and motion. The mechanism makes water droplets fall down through an array of flashing ultra-violet light. The strobing effect of the LEDs make the water droplets appear at times to be stagnant or even moving upwards. The way the human eye takes in information is altered on purpose to keep the viewer engaged and confused.
Deadliest Wars (2014)
3D printed ABS plastic, adhesive
Deadliest Wars is a data visualization project that shows the number of lives lost in the top ten all-time deadliest wars in comparison with each other. The spires coming off the the bullet shaped sculpture are configured to an exact length. That lenght coorelates to the death toll from each war giving the viewer an accurate comparison between the events.
An Eye for the Blind (2014)
There have been many theories in science fiction and other mediums over the years as to how we can allow blind people to see properly. I constructed a 3D model of a fictional prosthetic eye mechaniscm that gives sight to the blind. It is modeled to scale of an actual human and was digitally fabricated.